Blazing Souls | |
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Xbox 360 version cover art |
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Developer(s) | Idea Factory Neverland (PSP) |
Publisher(s) |
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Platform(s) | PlayStation 2, Xbox 360, PlayStation Portable |
Release date(s) | PlayStation 2
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Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Rating(s) | |
Media/distribution | 1 DVD, 1 UMD |
Blazing Souls (ブレイジングソウルズ ) is a tactical role-playing game developed by Idea Factory and released for the PlayStation 2 in 2006. It was ported to the Xbox 360 in 2007 as Absolute: Blazing Infinity (アブソリュート ブレイジング インフィニティ ) and to the PlayStation Portable in 2009 as Blazing Souls Accelate (ブレイジングソウルズ アクセレイト ). The latter version was published in North America by Aksys Games in 2010.
Contents |
The gameplay is non-linear, allowing the player to progress through the game and the story in whatever order they wish. In addition, instead of having separate screens or maps for exploration and battle, the game features a seamless transition between exploration and battle.[1]